The global holographic display market is expected to witness a significant growth during the forecast period, driven by key factors such as growing preference for holographic display solutions for brand advertising over traditional advertising practices, rising interest on incorporating holographic display technologies in medical applications, and increasing preference for holographic display solutions in stage performance & events. In addition, with an increase in the volume of consumer electronics devices, such as mobile phones and televisions, the integration of holographic display solutions into consumer electronics applications is expected to generate new business opportunities. However, the high cost coupled with customer concerns over ROI and poor visibility in high brightness are the key factors restraining the market growth.
Market Revenue and Segmentation Analysis:
The global holographic display market is expected to grow at a CAGR of 34.3% during the forecast period 2018–2024 to reach revenue of $5,210.00 million by 2024.
The market is segmented based on types, display type, applications, and regions. Based on types, the market is segmented into true holographic display and other commercial holographic display. Based on the display type, the market is segmented into interactive and non-interactive; among these, non-interactive holographic display was dominant in 2017 and is expected to remain the same during the forecast period. In terms of applications, the market is segmented into commercial, medical, gaming & entertainment, education, automotive, and others.
The Americas dominates the holographic display market, followed by Europe with a minimal market share difference. In terms of revenue, the Americas accounted for the highest market share in 2017 and is projected to remain dominant during the forecast period. Majority of the businesses/companies in this region are focusing on upgrading their existing display technologies for marketing and advertising to enhance customer engagement. The report also covers a country-wise analysis of the holographic display market across various regions including the Americas, Europe, Asia Pacific, and Middle East & Africa (MEA).
Benefits and Vendors
The report contains an in-depth analysis of vendor profiles, which include financial health, business units, key business priorities, SWOT, strategies, and views; and competitive landscape. Few of the key players profiled in this study are Provision Holding, Inc., Realfiction, SeeReal Technologies S.A., RealView Imaging Ltd., Konica Minolta, Inc., MDH Hologram, Holoxica Ltd., Voxon Photonics, Real Vision, AV Concepts, Inc., and Marvel Technology (China) Co., Ltd.
The study offers a comprehensive analysis of the “Global Holographic Display Market”. Bringing out the complete key insights of the industry, the report aims to provide an insight into the latest trends, current market scenario, and technologies related to the market. In addition, it helps the venture capitalists to understand revenue opportunities across different segments to take better decisions.
1 Report Summary
1.1 Executive Summary
1.2 Scope of the Report
1.3 Industry Trends
1.4 PEST Analysis
2 Report Outline
2.1 Research Methodology
2.2 Report Assumptions
3 Market Snapshot
3.1 Global Holographic Display Market
4 Market Outlook
4.2 Market Definition – Infoholic Research
5 Market Characteristics
5.1 Market Trends
5.2 Market Dynamics
5.2.2 Growing preference for holographic display solutions for brand advertising ovother traditional advertising practices
5.2.3 Rising interest on incorporating holographic display technologies in medical applications
5.2.4 Increasing preference for holographic display solutions in stage performance and events
5.2.6 High cost coupled with customer concerns over return on investment
5.2.7 Poor visibility in high brightness environment
5.2.9 Holographic display solutions for consumer electronics applications
5.2.10 Integrating holographic display technologies in educational settings
5.3 DRO – Impact Analysis
6 Global Holographic Display Market, by Type: Market Size and Analysis
6.2 True holographic display
6.3 Other Commercial Holographic Display
7 Global Holographic Display Market by Display Type: Market Size & Analysis
8 Global Holographic Display Market by Application: Market Size & Analysis
8.4 Gaming & Entertainment
9 Global Holographic Display Market by Regions
9.2.1 Overview – Market Size and Analysis
9.2.2 By Country – Market Size and Analysis
188.8.131.52 United States
9.2.3 Display Type – Market Size and Analysis
9.2.4 Application – Market Size and Analysis
184.108.40.206 Gaming & Entertainment
9.3.1 Overview – Market Size and Analysis
9.3.2 By Country – Market Size and Analysis
9.3.3 Display Type – Market Size and Analysis
9.3.4 Application – Market Size and Analysis
220.127.116.11 Gaming & Entertainment
9.4 Asia Pacific
9.4.1 Market Size and Analysis
9.4.2 By Country – Market Size and Analysis
18.104.22.168 Australia and New Zealand
9.4.3 Display Type – Market Size and Analysis
9.4.4 Application – Market Size and Analysis
22.214.171.124 Gaming & Entertainment
9.5 Middle East & Africa
9.5.1 Overview – Market Size and Analysis
9.5.2 By Country – Market Size and Analysis
126.96.36.199 South Africa
9.5.3 Display Type – Market Size and Analysis
9.5.4 Application – Market Size and Analysis
188.8.131.52 Gaming & Entertainment
10 Vendor Profiles
10.1.1 Provision Holding, Inc. (Provision Interactive Technologies, Inc.)
10.1.3 Key Financials
10.1.4 Business Focus
10.1.5 SWOT Analysis
10.1.6 Business Strategy
10.2.2 Key Financials
10.2.3 Product Offerings
10.2.4 Business Focus
10.2.5 SWOT Analysis
10.2.6 Business Strategy
10.3 SeeReal Technologies S.A.
10.3.1 Patent Overview
10.3.2 Business Focus
10.3.3 SWOT Analysis
10.3.4 Business Strategy
10.4 RealView Imaging Ltd.
10.4.3 Business Focus
10.4.4 SWOT Analysis
10.4.5 Business Strategy
10.5 Konica Minolta, Inc.
10.5.3 Business Units
10.5.4 Geographic Revenue
10.5.5 Business Focus
10.5.6 SWOT Analysis
10.5.7 Business Strategy
10.6 MDH Hologram
10.7 Holoxica Ltd,
10.8 Voxon Photonics
10.9 Real Vision
10.10 AV Concepts, Inc.
10.11 MARVEL TECHNOLOGY (CHINA) CO.,LTD
Infoholic research works on a holistic 360° approach in order to deliver high quality, validated and reliable information in our market reports. The Market estimation and forecasting involves following steps:
- Data Collation (Primary & Secondary)
- In-house Estimation (Based on proprietary data bases and Models)
- Market Triangulation
Market related information is congregated from both primary and secondary sources.
Primary sources involved participants from all global stakeholders such as Solution providers, service providers, Industry associations, thought leaders etc. across levels such as CXOs, VPs and managers. Plus, our in-house industry experts having decades of industry experience contribute their consulting and advisory services.
Secondary sources include public sources such as regulatory frameworks, government IT spending, government demographic indicators, industry association statistics, and company publications along with paid sources such as Factiva, OneSource, Bloomberg among others.